

The emphasis on co-operative play means that the single player experience suffers, and while it can be outstanding fun working alongside a real-life Sheva Alomar, her computer-controlled counterpart can be braindead at the best of times.

It's genuinely good stuff: the title strikes a nice balance between bombast and hopelessness, meaning that you'll often scrape through encounters unscathed – but you'll almost always come under enough pressure to make your heart race.īut there are, as already alluded, frustrations. For such a linear experience, Resident Evil 5 does a decent job of making combat bowls feel big you'll get flanked by undead hordes if you don't pay particular attention to your surroundings, and it's this sense of defencelessness that injects just the teensiest drop of horror into what is ostensibly an action game. You will acclimatise to it after a couple of hours, but it's debatable whether an objectively poor control scheme is acceptable – no matter how intentionally vulnerable it makes you feel.Īnd you will be exposed. Capcom has attempted to tidy things up by increasing the field of view in this remaster – purists can revert to the outing's original settings if they want to really punish themselves – but protagonist Chris Redfield still moves like he's downed one too many protein shakes.

It's a fun system which excels in co-op, and it's only really let down by a control scheme that will cause your hands to cramp. Shooting the limbs of the Majini – essentially the Ganados in African attire – will often disarm them or force them to stumble, allowing you to unleash devastating melee attacks. The stop-on-the-spot shooting that proved such a source of derision in 2009 feels strangely refreshing spatial awareness and tactical targeting augment shootouts with a tension seldom seen elsewhere – particularly not in the title's Frankenstein monster of a successor, Resident Evil 6.

That's not to say that the release revolts – it just has a salty aftertaste that sticks out in the aftermath of Shinji Mikami's sweet, sweet creation.Īlas! This is still a solid game – and it's remarkable how well it holds up when observed with a modern eye. Set aside the sunbaked scenery and infamous infectees, and this anticipated sequel can feel a little like one of those American Pie movies without the original cast it's got all of Resident Evil 4's distinctive ingredients – from ill-advised jetski sequences through to shack-based shootouts and everything in between – but the delicious delicacy has been tampered with upon removal from the organisation's oven. As an undead David Moyes will tell you, brilliance is an impossible thing to best. This schizophrenic outback outing has a bit of an identity crisis, but its biggest issue is not necessarily in its genetic makeup – it's the fact that it's the follow-up to one of the finest games ever made. Seven years removed from its original release, Capcom's controversial African adventure remains somewhat entertaining – even if old problems die hard. Don't let anyone tell you that Resident Evil 5's a rotter – it's only partially decomposed.
